• View all by SpeedyLomSpeedyLom
  • Follow SpeedyLomFollowFollowing SpeedyLomFollowing
  • Add To CollectionCollection
  • Comments
  • Devlog
  • Submission to Godot Wild Jam #43

Hueorph

← Return to Hueorph

Devlog

  • Day 4
    March 17, 2022 by SpeedyLom
    Day 4, well… My 4th day of working on the Godot Wild Jam left a bit of a bitter taste in my mouth. I was attempting to fix the Robot enemy but my lacking knowledge with the KinematicBody2D meant tha... Continue reading
  • Day 3
    March 15, 2022 by SpeedyLom
    How did Day 3 go? Day 3 of development on the jam was relatively short as I work full time allowing only a couple of hours in the evening. Writing up those docs I started by writing up the retrospecti... Continue reading
  • Day 2
    March 14, 2022 by SpeedyLom
    How did Day 2 go? Overall I think Day 2 went well, I tidied up some bits from Day 1 that I wasn’t happy with and added some more core functionality. Tiding up Day 1 The first thing that I wanted to... Continue reading
  • Day 1
    March 13, 2022 by SpeedyLom
    Hello everyone, I’m Speedy! This post is look back at my first day of development on “Hueorph” my entry (hopefully) into Godot Wild Jam #43 . Why am I doing the jam? Since my early teens I have... Continue reading
itch.io·View all by SpeedyLom·Report·Embed