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Devlog
Submission to Godot Wild Jam #43
Hueorph
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Devlog
Day 4
March 17, 2022
by
SpeedyLom
Day 4, well… My 4th day of working on the Godot Wild Jam left a bit of a bitter taste in my mouth. I was attempting to fix the Robot enemy but my lacking knowledge with the KinematicBody2D meant tha...
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Day 3
March 15, 2022
by
SpeedyLom
How did Day 3 go? Day 3 of development on the jam was relatively short as I work full time allowing only a couple of hours in the evening. Writing up those docs I started by writing up the retrospecti...
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Day 2
March 14, 2022
by
SpeedyLom
How did Day 2 go? Overall I think Day 2 went well, I tidied up some bits from Day 1 that I wasn’t happy with and added some more core functionality. Tiding up Day 1 The first thing that I wanted to...
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Day 1
March 13, 2022
by
SpeedyLom
Hello everyone, I’m Speedy! This post is look back at my first day of development on “Hueorph” my entry (hopefully) into Godot Wild Jam #43 . Why am I doing the jam? Since my early teens I have...
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